
Amimon
Amimon is a creature-collecting adventure in a pocket-sized pixel world.
Catch Ami, raise a team of six, beat the dojo masters who hold each region
shut, and take that team online against other players.
CATCH AND RAISE
- 208 Ami in 80 families, each with its own hand-drawn artwork, stats and moves
- 128 of them evolve, some more than once
- Eight elements — Fire, Water, Wood, Thunder, Rock, Wind, Insect and Beast —
with matchups that reward reading the board over grinding levels
- 78 moves
- One gem socket per Ami. Gems drop finished: an element, a star rank and up to
four stat lines, plus a bonus line that only fires when the gem matches its
wearer's element. The forge re-rolls the lines and keeps the rank.
EXPLORE
- Twelve regions, from the home meadow to the last summit
- Eight dojo masters — each one you beat opens the next region
- Sixteen other trainers, each a different problem to solve
- Twelve story chapters and thirteen side quests
- Six badges for the long haul: clear every dojo, complete all 80 families,
win 1000 wild battles, reach 5000 arena points. Each one makes your whole
team stronger. Two more are still sealed.
PLAY WITH OTHER PEOPLE
- Rated arena battles against other players' defence teams
- Trade one Ami for one Ami: you send the offer, they accept or decline, and
the swap is written on the server in a single step — so nothing is ever
duplicated, and nobody is left holding half a trade
- See other trainers walking the same map as you, live
- Leaderboards, and events with rewards you claim while they are running
- Area chat and server chat, with a block list you control
ONE ACCOUNT, EVERY DEVICE
Sign in with Google and your progress lives on the server, not on one phone.
Lose the phone and nothing is lost.
Already playing somewhere else? Open Settings, generate a code, and use it
here. Same account, same team, no re-linking.
NO ADS, NO TIMERS
There is no advertising anywhere in the game. No energy bar, no waiting to be
allowed to play, no countdown between battles. You open it and you play.
Ami Coin is sold in the shop for players who want to move faster. Everything
it buys — evolution stones, forge stones and in-game money — also drops from
ordinary play.
BUILT TO BE FAIR
Arena bouts are fought on the server, not on your phone: the server runs the
battle and sends back the log for your device to replay, so an edited app
cannot win a match it should have lost. Trades are carried out server-side in
one write. Chat is filtered and reportable, and every report reaches a human.
YOUR DATA
You can delete your account, and everything attached to it, from inside the
app: Settings, Account, Delete account. It happens immediately and it is
permanent. What we store and why is written out in plain language here:
https://amimon.online/privacy.html
Amimon needs an internet connection to play, because your save, your trades
and your battles all live on the server.
Availability: Amimon is not published in Vietnam and cannot be reached from
there. Using a VPN, proxy or any similar means to get around this is a breach
of the terms of use — you do so on your own initiative and at your own risk,
and the developer accepts no responsibility for it.
Terms: https://amimon.online/terms.html
| Updated | 4 days ago |
| Published | 19 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | amimon |
| Genre | Role Playing, Adventure |
| Made with | Godot |
| Tags | creature-collector, Godot, Multiplayer, Pixel Art, Turn-based, Virtual Pet |
| Average session | A few seconds |
| Languages | English, Vietnamese |
| Inputs | Mouse, Joystick, Touchscreen, Smartphone |
| Accessibility | Color-blind friendly, Configurable controls, Blind friendly |
| Multiplayer | Server-based networked multiplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






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